//#if __has_include(<GPUImage/GPUImageFramework.h>)
//#import <GPUImage/GPUImageFramework.h>
//#else
#import "GPUImage.h"
//#endif

@interface LFGPUImageBeautyFilter : GPUImageFilter {
}

@property (nonatomic, assign) CGFloat beautyLevel;
@property (nonatomic, assign) CGFloat brightLevel;
@property (nonatomic, assign) CGFloat toneLevel;
@end
